C# 効果音
using UnityEngine; using System.Collections; public class CarController : MonoBehaviour { float speed = 0; Vector2 startPos; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.Get…
using UnityEngine; using System.Collections; public class CarController : MonoBehaviour { float speed = 0; Vector2 startPos; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.Get…