C# 効果音

C# ゲーム 2D 移動 スワイプの強さに合わせて  X軸移動 & 効果音

using UnityEngine; using System.Collections; public class CarController : MonoBehaviour { float speed = 0; Vector2 startPos; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.Get…